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Ballistic’s New Character Modelling Book = awesomeness.

November 4th, 2009

I was invited to checkout the new character modelling book by the guys over at Ballistic and really based upon the preview, I think it’s going to blow our z-socks off. I took a few screen captures (well more then a few, but nothing wrong with too much of a good thing right). The pub has 3 amazing authors…Cesar Dacol Jr, Jan-Bart van Beek and Giovanni Nakpil…the artwork is truly inspirational and I’m pretty much jealous of their capabilities.

Here’s a blurb about the book:

d’artiste: Character Modeling 3 presents the techniques of leading character modelers Jan-Bart van Beek, Giovanni Nakpil, and Cesar Dacol Jr. Each master artist showcases his approaches and techniques in modeling characters and creatures for film and game projects through expansive graphic tutorials.

Jan-Bart van Beek of Guerrilla Games takes you behind the scenes of creating characters for the blockbuster PlayStation 3 game ‘Killzone 2′ with tutorials on workflows for creating character heads and the creation of the Helghast Sniper character class.

Some screenshots of their freebie preview from their site (http://www.ballisticpublishing.com/books/dartiste/character_modeling_3/)

I’m not sure when the book is scheduled to be released but it appears if you preorder it now you receive a couple of downloadable meshes as featured in the book…look like it’s for only the first 500 pre orders though…anyways, it sounds pretty cool..here’s an image:

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